VpcPeeringConnection
public struct VpcPeeringConnection : AWSShape
Undocumented
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Declaration
Swift
public static var _members: [AWSShapeMember]
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The Amazon Resource Name (ARN) associated with the GameLift fleet resource for this connection.
Declaration
Swift
public let fleetArn: String?
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A unique identifier for a fleet. This ID determines the ID of the Amazon GameLift VPC for your fleet.
Declaration
Swift
public let fleetId: String?
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A unique identifier for the VPC that contains the Amazon GameLift fleet for this connection. This VPC is managed by Amazon GameLift and does not appear in your AWS account.
Declaration
Swift
public let gameLiftVpcId: String?
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CIDR block of IPv4 addresses assigned to the VPC peering connection for the GameLift VPC. The peered VPC also has an IPv4 CIDR block associated with it; these blocks cannot overlap or the peering connection cannot be created.
Declaration
Swift
public let ipV4CidrBlock: String?
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A unique identifier for a VPC with resources to be accessed by your Amazon GameLift fleet. The VPC must be in the same Region where your fleet is deployed. Look up a VPC ID using the VPC Dashboard in the AWS Management Console. Learn more about VPC peering in VPC Peering with Amazon GameLift Fleets.
Declaration
Swift
public let peerVpcId: String?
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The status information about the connection. Status indicates if a connection is pending, successful, or failed.
Declaration
Swift
public let status: VpcPeeringConnectionStatus?
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A unique identifier that is automatically assigned to the connection record. This ID is referenced in VPC peering connection events, and is used when deleting a connection with DeleteVpcPeeringConnection.
Declaration
Swift
public let vpcPeeringConnectionId: String?
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Undocumented
Declaration
Swift
public init(fleetArn: String? = nil, fleetId: String? = nil, gameLiftVpcId: String? = nil, ipV4CidrBlock: String? = nil, peerVpcId: String? = nil, status: VpcPeeringConnectionStatus? = nil, vpcPeeringConnectionId: String? = nil)