UpdateGameServerInput

public struct UpdateGameServerInput : AWSShape

Undocumented

  • Declaration

    Swift

    public static var _members: [AWSShapeMember]
  • A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer.

    Declaration

    Swift

    public let gameServerData: String?
  • A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

    Declaration

    Swift

    public let gameServerGroupName: String
  • A custom string that uniquely identifies the game server to update.

    Declaration

    Swift

    public let gameServerId: String
  • Indicates health status of the game server. A request that includes this parameter updates the game server’s LastHealthCheckTime timestamp.

    Declaration

    Swift

    public let healthCheck: GameServerHealthCheck?
  • Indicates whether the game server is available or is currently hosting gameplay.

    Declaration

    Swift

    public let utilizationStatus: GameServerUtilizationStatus?
  • Undocumented

    Declaration

    Swift

    public init(gameServerData: String? = nil, gameServerGroupName: String, gameServerId: String, healthCheck: GameServerHealthCheck? = nil, utilizationStatus: GameServerUtilizationStatus? = nil)
  • Declaration

    Swift

    public func validate(name: String) throws