ServerProcess
public struct ServerProcess : AWSShape
Undocumented
-
Declaration
Swift
public static var _members: [AWSShapeMember] -
The number of server processes that use this configuration to run concurrently on an instance.
Declaration
Swift
public let concurrentExecutions: Int -
The location of the server executable in a custom game build or the name of the Realtime script file that contains the Init() function. Game builds and Realtime scripts are installed on instances at the root: Windows (for custom game builds only): C:\game. Example: “C:\game\MyGame\server.exe” Linux: /local/game. Examples: “/local/game/MyGame/server.exe” or “/local/game/MyRealtimeScript.js”
Declaration
Swift
public let launchPath: String -
An optional list of parameters to pass to the server executable or Realtime script on launch.
Declaration
Swift
public let parameters: String? -
Undocumented
Declaration
Swift
public init(concurrentExecutions: Int, launchPath: String, parameters: String? = nil) -
Declaration
Swift
public func validate(name: String) throws
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ServerProcess Structure Reference