PlayerLatencyPolicy

public struct PlayerLatencyPolicy : AWSShape

Undocumented

  • Declaration

    Swift

    public static var _members: [AWSShapeMember]
  • The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.

    Declaration

    Swift

    public let maximumIndividualPlayerLatencyMilliseconds: Int?
  • The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.

    Declaration

    Swift

    public let policyDurationSeconds: Int?
  • Undocumented

    Declaration

    Swift

    public init(maximumIndividualPlayerLatencyMilliseconds: Int? = nil, policyDurationSeconds: Int? = nil)
  • Declaration

    Swift

    public func validate(name: String) throws