ListGameServersInput
public struct ListGameServersInput : AWSShapeextension GameLift.ListGameServersInput: AWSPaginateStringTokenUndocumented
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                  DeclarationSwift public static var _members: [AWSShapeMember]
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                  An identifier for the game server group to retrieve a list of game servers from. Use either the GameServerGroup name or ARN value. DeclarationSwift public let gameServerGroupName: String
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                  The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential segments. DeclarationSwift public let limit: Int?
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                  A token that indicates the start of the next sequential segment of results. Use the token returned with the previous call to this operation. To start at the beginning of the result set, do not specify a value. DeclarationSwift public let nextToken: String?
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                  Indicates how to sort the returned data based on game server registration timestamp. Use ASCENDING to retrieve oldest game servers first, or use DESCENDING to retrieve newest game servers first. If this parameter is left empty, game servers are returned in no particular order. DeclarationSwift public let sortOrder: SortOrder?
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                  Undocumented DeclarationSwift public init(gameServerGroupName: String, limit: Int? = nil, nextToken: String? = nil, sortOrder: SortOrder? = nil)
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                  DeclarationSwift public func validate(name: String) throws
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                  Undocumented DeclarationSwift public func usingPaginationToken(_ token: String) -> GameLift.ListGameServersInput
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        ListGameServersInput Structure Reference