FleetUtilization
public struct FleetUtilization : AWSShape
Undocumented
-
Declaration
Swift
public static var _members: [AWSShapeMember] -
Number of active game sessions currently being hosted on all instances in the fleet.
Declaration
Swift
public let activeGameSessionCount: Int? -
Number of server processes in an ACTIVE status currently running across all instances in the fleet
Declaration
Swift
public let activeServerProcessCount: Int? -
Number of active player sessions currently being hosted on all instances in the fleet.
Declaration
Swift
public let currentPlayerSessionCount: Int? -
A unique identifier for a fleet.
Declaration
Swift
public let fleetId: String? -
The maximum number of players allowed across all game sessions currently being hosted on all instances in the fleet.
Declaration
Swift
public let maximumPlayerSessionCount: Int? -
init(activeGameSessionCount:activeServerProcessCount:currentPlayerSessionCount:fleetId:maximumPlayerSessionCount:)Undocumented
Declaration
Swift
public init(activeGameSessionCount: Int? = nil, activeServerProcessCount: Int? = nil, currentPlayerSessionCount: Int? = nil, fleetId: String? = nil, maximumPlayerSessionCount: Int? = nil)
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FleetUtilization Structure Reference