DescribeGameSessionDetailsInput
public struct DescribeGameSessionDetailsInput : AWSShape
extension GameLift.DescribeGameSessionDetailsInput: AWSPaginateStringToken
Undocumented
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Declaration
Swift
public static var _members: [AWSShapeMember]
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A unique identifier for an alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.
Declaration
Swift
public let aliasId: String?
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A unique identifier for a fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.
Declaration
Swift
public let fleetId: String?
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A unique identifier for the game session to retrieve.
Declaration
Swift
public let gameSessionId: String?
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The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.
Declaration
Swift
public let limit: Int?
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Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Declaration
Swift
public let nextToken: String?
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Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).
Declaration
Swift
public let statusFilter: String?
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Undocumented
Declaration
Swift
public init(aliasId: String? = nil, fleetId: String? = nil, gameSessionId: String? = nil, limit: Int? = nil, nextToken: String? = nil, statusFilter: String? = nil)
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Declaration
Swift
public func validate(name: String) throws
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Undocumented
Declaration
Swift
public func usingPaginationToken(_ token: String) -> GameLift.DescribeGameSessionDetailsInput