DescribeGameSessionDetailsInput

public struct DescribeGameSessionDetailsInput : AWSShape
extension GameLift.DescribeGameSessionDetailsInput: AWSPaginateStringToken

Undocumented

  • Declaration

    Swift

    public static var _members: [AWSShapeMember]
  • A unique identifier for an alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.

    Declaration

    Swift

    public let aliasId: String?
  • A unique identifier for a fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.

    Declaration

    Swift

    public let fleetId: String?
  • A unique identifier for the game session to retrieve.

    Declaration

    Swift

    public let gameSessionId: String?
  • The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

    Declaration

    Swift

    public let limit: Int?
  • Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

    Declaration

    Swift

    public let nextToken: String?
  • Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).

    Declaration

    Swift

    public let statusFilter: String?
  • Undocumented

    Declaration

    Swift

    public init(aliasId: String? = nil, fleetId: String? = nil, gameSessionId: String? = nil, limit: Int? = nil, nextToken: String? = nil, statusFilter: String? = nil)
  • Declaration

    Swift

    public func validate(name: String) throws