DescribeGameServerInstancesInput
public struct DescribeGameServerInstancesInput : AWSShape
extension GameLift.DescribeGameServerInstancesInput: AWSPaginateStringToken
Undocumented
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Declaration
Swift
public static var _members: [AWSShapeMember]
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A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.
Declaration
Swift
public let gameServerGroupName: String
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The EC2 instance IDs that you want to retrieve status on. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0. To retrieve all instances in the game server group, leave this parameter empty.
Declaration
Swift
public let instanceIds: [String]?
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The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential segments.
Declaration
Swift
public let limit: Int?
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A token that indicates the start of the next sequential segment of results. Use the token returned with the previous call to this operation. To start at the beginning of the result set, do not specify a value.
Declaration
Swift
public let nextToken: String?
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Undocumented
Declaration
Swift
public init(gameServerGroupName: String, instanceIds: [String]? = nil, limit: Int? = nil, nextToken: String? = nil)
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Declaration
Swift
public func validate(name: String) throws
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Undocumented
Declaration
Swift
public func usingPaginationToken(_ token: String) -> GameLift.DescribeGameServerInstancesInput