CreatePlayerSessionsInput
public struct CreatePlayerSessionsInput : AWSShape
Undocumented
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Declaration
Swift
public static var _members: [AWSShapeMember]
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A unique identifier for the game session to add players to.
Declaration
Swift
public let gameSessionId: String
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Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Player data strings for player IDs not included in the PlayerIds parameter are ignored.
Declaration
Swift
public let playerDataMap: [String : String]?
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List of unique identifiers for the players to be added.
Declaration
Swift
public let playerIds: [String]
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Undocumented
Declaration
Swift
public init(gameSessionId: String, playerDataMap: [String : String]? = nil, playerIds: [String])
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Declaration
Swift
public func validate(name: String) throws