CreatePlayerSessionInput
public struct CreatePlayerSessionInput : AWSShape
Undocumented
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Declaration
Swift
public static var _members: [AWSShapeMember]
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A unique identifier for the game session to add a player to.
Declaration
Swift
public let gameSessionId: String
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Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.
Declaration
Swift
public let playerData: String?
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A unique identifier for a player. Player IDs are developer-defined.
Declaration
Swift
public let playerId: String
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Undocumented
Declaration
Swift
public init(gameSessionId: String, playerData: String? = nil, playerId: String)
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Declaration
Swift
public func validate(name: String) throws