ClaimGameServerInput

public struct ClaimGameServerInput : AWSShape

Undocumented

  • Declaration

    Swift

    public static var _members: [AWSShapeMember]
  • A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer.

    Declaration

    Swift

    public let gameServerData: String?
  • A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.. If you are not specifying a game server to claim, this value identifies where you want GameLift FleetIQ to look for an available game server to claim.

    Declaration

    Swift

    public let gameServerGroupName: String
  • A custom string that uniquely identifies the game server to claim. If this parameter is left empty, GameLift FleetIQ searches for an available game server in the specified game server group.

    Declaration

    Swift

    public let gameServerId: String?
  • Undocumented

    Declaration

    Swift

    public init(gameServerData: String? = nil, gameServerGroupName: String, gameServerId: String? = nil)
  • Declaration

    Swift

    public func validate(name: String) throws