ClaimGameServerInput
public struct ClaimGameServerInput : AWSShape
Undocumented
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Declaration
Swift
public static var _members: [AWSShapeMember]
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A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer.
Declaration
Swift
public let gameServerData: String?
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A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.. If you are not specifying a game server to claim, this value identifies where you want GameLift FleetIQ to look for an available game server to claim.
Declaration
Swift
public let gameServerGroupName: String
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A custom string that uniquely identifies the game server to claim. If this parameter is left empty, GameLift FleetIQ searches for an available game server in the specified game server group.
Declaration
Swift
public let gameServerId: String?
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Undocumented
Declaration
Swift
public init(gameServerData: String? = nil, gameServerGroupName: String, gameServerId: String? = nil)
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Declaration
Swift
public func validate(name: String) throws